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Components/global presence
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Global Presence

An interactive 3D WebGL globe hero section with orbiting rings, customizable metrics, and global coverage icon.

globe3dthreejspresenceheroorbitmapearth

Preview

🖲Usage

example-usage.tsx
import { GlobalPresence } from "@/components/kanso/global-presence"

export default function GlobalPresenceDemo() {
  return (
    <div className="w-full border rounded-2xl overflow-hidden bg-black">
      <GlobalPresence
        badgeText="Global Network"
        primaryActionText="Get Started"
        secondaryActionText="Learn More"
      />
    </div>
  )
}

Installation

1

Create folder & copy source

Create a folder named kanso inside your project's components directory (i.e. components/kanso/). Copy the source code shown in the next section, and paste it into a file named global-presence.tsx inside it.

2

Install dependencies

pnpm add three d3-geo
3

Add global styling

Add the custom keyframe animations and styles to your global stylesheet (e.g. app/globals.css):

globals.css
/* Add to app/globals.css @theme inline section: */
--animate-globe-orbit: globe-orbit 14s linear infinite;

@keyframes globe-orbit {
  from { transform: rotate(0deg); }
  to { transform: rotate(360deg); }
}
4

Required helper files

Ensure your project has the following helper files configured:

  • lib/utils

<>Source Code

global-presence.tsx
'use client';

import * as React from 'react';
import { useEffect, useRef, useState, type CSSProperties } from 'react';
import {
  Scene,
  PerspectiveCamera,
  WebGLRenderer,
  SphereGeometry,
  MeshBasicMaterial,
  Color,
  Mesh,
  Group,
  InstancedMesh,
  Matrix4,
  Raycaster,
  Vector2,
  TubeGeometry,
  CatmullRomCurve3,
  Vector3,
  CanvasTexture,
} from 'three';
import { geoEquirectangular, geoPath } from 'd3-geo';
import { cn } from '@/lib/utils';

/* -------------------------------------------------------------------------- */
/* SATELLITE MARKERS & COLOR THEMES                                          */
/* -------------------------------------------------------------------------- */

export interface GlobeMarker {
  lat: number;
  lng: number;
}

export const DEFAULT_GLOBE_MARKERS: GlobeMarker[] = [
  { lat: 40.7128, lng: -74.006 }, // New York
  { lat: 51.5074, lng: -0.1278 }, // London
  { lat: 35.6762, lng: 139.6503 }, // Tokyo
  { lat: 37.7749, lng: -122.4194 }, // San Francisco
  { lat: -33.8688, lng: 151.2093 }, // Sydney
  { lat: 52.52, lng: 13.405 }, // Berlin
  { lat: 1.3521, lng: 103.8198 }, // Singapore
];

export const THEME_CONFIGS = {
  emerald: {
    dotColor: '#60C94F',
    oceanColor: '#030704',
    markerColor: '#60C94F',
    glowColor: 'rgba(96, 201, 79, 0.25)',
    primaryColor: '#60C94F',
    cometGradient:
      'conic-gradient(from 0deg, transparent 0deg, transparent 220deg, rgba(96,201,79,0.08) 250deg, rgba(96,201,79,0.3) 290deg, rgba(96,201,79,0.85) 345deg, #60C94F 360deg)',
    radarGradient:
      'conic-gradient(from 0deg, rgba(96,201,79,0.35) 0deg, rgba(96,201,79,0.05) 45deg, transparent 90deg, transparent 360deg)',
  },
  cyan: {
    dotColor: '#00f7ff',
    oceanColor: '#02060d',
    markerColor: '#ff0055',
    glowColor: 'rgba(0, 247, 255, 0.25)',
    primaryColor: '#00f7ff',
    cometGradient:
      'conic-gradient(from 0deg, transparent 0deg, transparent 220deg, rgba(0,247,255,0.08) 250deg, rgba(0,247,255,0.3) 290deg, rgba(0,247,255,0.85) 345deg, #00f7ff 360deg)',
    radarGradient:
      'conic-gradient(from 0deg, rgba(0,247,255,0.35) 0deg, rgba(0,247,255,0.05) 45deg, transparent 90deg, transparent 360deg)',
  },
  purple: {
    dotColor: '#a855f7',
    oceanColor: '#090314',
    markerColor: '#f472b6',
    glowColor: 'rgba(168, 85, 247, 0.25)',
    primaryColor: '#e879f9',
    cometGradient:
      'conic-gradient(from 0deg, transparent 0deg, transparent 220deg, rgba(168,85,247,0.08) 250deg, rgba(168,85,247,0.3) 290deg, rgba(168,85,247,0.85) 345deg, #e879f9 360deg)',
    radarGradient:
      'conic-gradient(from 0deg, rgba(168,85,247,0.35) 0deg, rgba(168,85,247,0.05) 45deg, transparent 90deg, transparent 360deg)',
  },
  monochrome: {
    dotColor: '#737373',
    oceanColor: '#050505',
    markerColor: '#ffffff',
    glowColor: 'rgba(255, 255, 255, 0.15)',
    primaryColor: '#ffffff',
    cometGradient:
      'conic-gradient(from 0deg, transparent 0deg, transparent 220deg, rgba(255,255,255,0.05) 250deg, rgba(255,255,255,0.2) 290deg, rgba(255,255,255,0.7) 345deg, #ffffff 360deg)',
    radarGradient:
      'conic-gradient(from 0deg, rgba(255,255,255,0.25) 0deg, rgba(255,255,255,0.03) 45deg, transparent 90deg, transparent 360deg)',
  },
} as const;

export type GlobeThemeKey = keyof typeof THEME_CONFIGS;

/* -------------------------------------------------------------------------- */
/* 3D GLOBE CANVAS                                                            */
/* -------------------------------------------------------------------------- */

type Rgba = { r: number; g: number; b: number; a: number };

function parseColorToRgba(input: string): Rgba {
  if (!input || input.trim() === '') return { r: 0, g: 0, b: 0, a: 0 };
  const str = input.trim();
  const rgbaMatch = str.match(
    /rgba?\(\s*([\d.]+)\s*,\s*([\d.]+)\s*,\s*([\d.]+)\s*(?:,\s*([\d.]+)\s*)?\)/i
  );
  if (rgbaMatch) {
    const r = Math.max(0, Math.min(255, parseFloat(rgbaMatch[1]))) / 255;
    const g = Math.max(0, Math.min(255, parseFloat(rgbaMatch[2]))) / 255;
    const b = Math.max(0, Math.min(255, parseFloat(rgbaMatch[3]))) / 255;
    const a =
      rgbaMatch[4] !== undefined
        ? Math.max(0, Math.min(1, parseFloat(rgbaMatch[4])))
        : 1;
    return { r, g, b, a };
  }
  const hex = str.replace(/^#/, '');
  if (hex.length === 8) {
    return {
      r: parseInt(hex.slice(0, 2), 16) / 255,
      g: parseInt(hex.slice(2, 4), 16) / 255,
      b: parseInt(hex.slice(4, 6), 16) / 255,
      a: parseInt(hex.slice(6, 8), 16) / 255,
    };
  }
  if (hex.length === 6) {
    return {
      r: parseInt(hex.slice(0, 2), 16) / 255,
      g: parseInt(hex.slice(2, 4), 16) / 255,
      b: parseInt(hex.slice(4, 6), 16) / 255,
      a: 1,
    };
  }
  if (hex.length === 4) {
    return {
      r: parseInt(hex[0] + hex[0], 16) / 255,
      g: parseInt(hex[1] + hex[1], 16) / 255,
      b: parseInt(hex[2] + hex[2], 16) / 255,
      a: parseInt(hex[3] + hex[3], 16) / 255,
    };
  }
  if (hex.length === 3) {
    return {
      r: parseInt(hex[0] + hex[0], 16) / 255,
      g: parseInt(hex[1] + hex[1], 16) / 255,
      b: parseInt(hex[2] + hex[2], 16) / 255,
      a: 1,
    };
  }
  return { r: 0, g: 0, b: 0, a: 1 };
}

function mapLinear(
  value: number,
  inMin: number,
  inMax: number,
  outMin: number,
  outMax: number
): number {
  if (inMax === inMin) return outMin;
  const t = (value - inMin) / (inMax - inMin);
  return outMin + t * (outMax - outMin);
}

function mapSpeedUiToInternal(ui: number): number {
  if (ui === 0) return 0;
  const clamped = Math.max(0, Math.min(10, ui));
  return mapLinear(clamped, 0, 10, 0, 0.9);
}
function mapDensityUiToSpacing(ui: number): number {
  const clamped = Math.max(1, Math.min(10, ui));
  return mapLinear(clamped, 1, 10, 24, 8);
}
function mapScaleUiToMultiplier(ui: number): number {
  const clamped = Math.max(1, Math.min(20, ui));
  return mapLinear(clamped, 1, 20, 0.2, 2);
}
function mapDotSizeUiToMultiplier(ui: number): number {
  const clamped = Math.max(1, Math.min(10, ui));
  return mapLinear(clamped, 1, 10, 0.1, 0.5);
}
function mapMarkerDotSizeUiToMultiplier(ui: number): number {
  const clamped = Math.max(0, Math.min(100, ui));
  return mapLinear(clamped, 0, 100, 0.1, 2.5);
}
function normalizeSmoothing(ui: number): number {
  return Math.max(0, Math.min(1, ui / 10));
}
function mapDragSpeedUiToSensitivity(ui: number): number {
  return mapLinear(Math.max(0, Math.min(10, ui)), 0, 10, 0.001, 0.02);
}
function mapDetailToStepSize(ui: number): number {
  const clamped = Math.max(1, Math.min(10, ui));
  return mapLinear(clamped, 1, 10, 10, 1);
}

function simplifyRing(ring: number[][], detail: number): number[][] {
  if (ring.length < 2) return ring;
  if (detail >= 10) return ring;
  const stepSize = Math.max(1, Math.floor(mapDetailToStepSize(detail)));
  const simplified: number[][] = [];
  simplified.push(ring[0]);
  for (let i = stepSize; i < ring.length - 1; i += stepSize) {
    const idx = Math.min(i, ring.length - 1);
    simplified.push(ring[idx]);
  }
  const lastPoint = ring[ring.length - 1];
  const firstPoint = ring[0];
  const isClosed =
    Math.abs(lastPoint[0] - firstPoint[0]) < 1e-4 &&
    Math.abs(lastPoint[1] - firstPoint[1]) < 1e-4;
  if (!isClosed) {
    simplified.push(lastPoint);
  }
  return simplified.length >= 2 ? simplified : ring;
}

function latLngToPosition(
  lat: number,
  lng: number
): { x: number; y: number; z: number } {
  const latRad = lat * (Math.PI / 180);
  const lngRad = lng * (Math.PI / 180);
  const x = Math.cos(latRad) * Math.sin(lngRad);
  const y = Math.sin(latRad);
  const z = Math.cos(latRad) * Math.cos(lngRad);
  return { x, y, z };
}

export interface GlobeMarkerConfig {
  markers?: GlobeMarker[];
  color?: string;
  size?: number;
}

export interface GlobeDotsConfig {
  color?: string;
  size?: number;
  density?: number;
  allDots?: boolean;
}

export interface GlobeProps {
  speed?: number;
  smoothing?: number;
  dots?: GlobeDotsConfig;
  fill?: 'dots' | 'solid';
  fillColor?: string;
  scale?: number;
  stopOnHover?: boolean;
  interactive?: boolean;
  markerConfig?: GlobeMarkerConfig;
  direction?: 'left' | 'right';
  initialLatitude?: number;
  initialLongitude?: number;
  oceanColor?: string;
  outlineColor?: string;
  showOutline?: boolean;
  graticuleColor?: string;
  showGrid?: boolean;
  outlineWidth?: number;
  dragSpeed?: number;
  detail?: number;
  style?: CSSProperties;
  className?: string;
}

interface GeoJsonFeature {
  type: string;
  properties?: {
    featurecla?: string;
    type?: string;
    name?: string;
    [key: string]: unknown;
  };
  geometry?: {
    type: 'Polygon' | 'MultiPolygon' | string;
    coordinates: number[][][] | number[][][][];
  };
}

export function Globe({
  speed = 2,
  smoothing = 8,
  dots = { color: '#ffffff', size: 5, density: 8, allDots: false },
  fill = 'dots',
  fillColor = '#ffffff',
  scale = 8,
  stopOnHover = true,
  markerConfig = { markers: [], color: '#00f7ff', size: 40 },
  direction = 'left',
  initialLatitude = 23,
  initialLongitude = -23,
  oceanColor = '#000000',
  outlineColor = '#ffffff',
  showOutline = true,
  graticuleColor = '#D4D4D4',
  showGrid = true,
  outlineWidth = 1,
  dragSpeed = 5,
  detail = 5,
  style,
  className,
}: GlobeProps) {
  const containerRef = useRef<HTMLDivElement>(null);
  const [, setIsLoading] = useState(true);
  const [error, setError] = useState<string | null>(null);

  const dotColor = dots.color ?? '#ffffff';
  const dotSize = dots.size ?? 5;
  const density = dots.density ?? 8;
  const allDots = dots.allDots ?? false;
  const gridWidth = 1;
  const smoothingN = normalizeSmoothing(smoothing);

  const baseRotationSpeed = mapSpeedUiToInternal(speed);
  const rotationSpeed =
    direction === 'left' ? -baseRotationSpeed : baseRotationSpeed;
  const dotSpacing = mapDensityUiToSpacing(density);
  const dotSizeMultiplier = mapDotSizeUiToMultiplier(dotSize);
  const markerRadiusMultiplier = mapMarkerDotSizeUiToMultiplier(
    markerConfig.size ?? 40
  );
  const scaleMultiplier = mapScaleUiToMultiplier(scale);

  useEffect(() => {
    if (!containerRef.current) return;
    const container = containerRef.current;
    const containerWidth =
      container.clientWidth || container.offsetWidth || 800;
    const containerHeight =
      container.clientHeight || container.offsetHeight || 600;

    const scene = new Scene();
    const camera = new PerspectiveCamera(
      50,
      containerWidth / containerHeight,
      0.1,
      1e3
    );
    const baseRadius = 1;
    const globeRadius = baseRadius * scaleMultiplier;
    const cameraDistance = 2.5 / scaleMultiplier;
    camera.position.set(0, 0, cameraDistance);
    camera.lookAt(0, 0, 0);

    const renderer = new WebGLRenderer({ antialias: true, alpha: true });
    renderer.setSize(containerWidth, containerHeight);
    renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
    renderer.outputColorSpace = 'srgb';
    const canvas = renderer.domElement;
    canvas.style.position = 'absolute';
    canvas.style.inset = '0';
    canvas.style.width = '100%';
    canvas.style.height = '100%';
    canvas.style.display = 'block';
    canvas.style.opacity = '0';
    canvas.style.visibility = 'hidden';
    container.appendChild(canvas);

    const resolvedOceanColor = oceanColor;
    const resolvedOutlineColor = outlineColor;
    const resolvedDotColor = dotColor;
    const resolvedMarkerColor = markerConfig.color ?? '#00f7ff';
    const resolvedGraticuleColor = graticuleColor;
    const resolvedFillColor = fillColor;
    const oceanRgba = parseColorToRgba(resolvedOceanColor);
    const outlineRgba = parseColorToRgba(resolvedOutlineColor);
    const dotRgba = parseColorToRgba(resolvedDotColor);
    const graticuleRgba = parseColorToRgba(resolvedGraticuleColor);
    const fillRgba = parseColorToRgba(resolvedFillColor);

    const oceanGeometry = new SphereGeometry(globeRadius, 64, 64);
    const oceanColorObj = resolvedOceanColor
      ? new Color(resolvedOceanColor)
      : new Color(0, 0, 0);
    const oceanMaterial = new MeshBasicMaterial({
      color: oceanColorObj,
      transparent: oceanRgba.a < 1 || oceanRgba.a === 0,
      opacity: oceanRgba.a,
    });
    const oceanMesh = new Mesh(oceanGeometry, oceanMaterial);
    scene.add(oceanMesh);

    let globeOutlineMesh: Mesh | null = null;
    if (showOutline && outlineColor && outlineRgba.a > 0) {
      const outlinePositions: number[] = [];
      const segments = 128;
      for (let i = 0; i <= segments; i++) {
        const angle = (i / segments) * Math.PI * 2;
        const x = Math.cos(angle) * globeRadius;
        const y = Math.sin(angle) * globeRadius;
        const z = 0;
        outlinePositions.push(x, y, z);
      }
      const outlinePoints: Vector3[] = [];
      for (let i = 0; i < outlinePositions.length; i += 3) {
        outlinePoints.push(
          new Vector3(
            outlinePositions[i],
            outlinePositions[i + 1],
            outlinePositions[i + 2]
          )
        );
      }
      if (outlinePoints.length >= 2) {
        outlinePoints.push(outlinePoints[0].clone());
        const outlineColorObj = new Color(resolvedOutlineColor);
        const outlineMaterial = new MeshBasicMaterial({
          color: outlineColorObj,
          transparent: outlineRgba.a < 1,
          opacity: outlineRgba.a,
        });
        const curve = new CatmullRomCurve3(outlinePoints);
        const radius = (outlineWidth / 10) * 0.01;
        const tubeGeometry = new TubeGeometry(
          curve,
          outlinePoints.length * 2,
          radius,
          8,
          false
        );
        globeOutlineMesh = new Mesh(tubeGeometry, outlineMaterial);
      }
    }
    void globeOutlineMesh;

    const continentOutlineGroup = new Group();

    const graticuleGroup = new Group();
    if (showGrid && resolvedGraticuleColor && graticuleRgba.a > 0) {
      const graticuleColorObj = resolvedGraticuleColor
        ? new Color(resolvedGraticuleColor)
        : new Color(1, 1, 1);
      const graticuleMaterial = new MeshBasicMaterial({
        color: graticuleColorObj,
        transparent: graticuleRgba.a < 1 || graticuleRgba.a === 0,
        opacity: graticuleRgba.a,
      });
      const gridSpacing = 15;
      for (let lat = -90; lat <= 90; lat += gridSpacing) {
        const positions: number[] = [];
        const segments = 64;
        for (let i = 0; i <= segments; i++) {
          const lng = (i / segments) * 360 - 180;
          const pos = latLngToPosition(lat, lng);
          positions.push(
            pos.x * globeRadius,
            pos.y * globeRadius,
            pos.z * globeRadius
          );
        }
        if (positions && positions.length >= 6) {
          const points: Vector3[] = [];
          for (let i = 0; i < positions.length; i += 3) {
            points.push(
              new Vector3(positions[i], positions[i + 1], positions[i + 2])
            );
          }
          if (points.length >= 2) {
            const curve = new CatmullRomCurve3(points);
            const radius = (gridWidth / 10) * 0.01;
            const tubeGeometry = new TubeGeometry(
              curve,
              points.length * 2,
              radius,
              8,
              false
            );
            const tubeMesh = new Mesh(tubeGeometry, graticuleMaterial);
            tubeMesh.renderOrder = 0;
            graticuleGroup.add(tubeMesh);
          }
        }
      }
      for (let lng = -180; lng < 180; lng += gridSpacing) {
        const positions: number[] = [];
        const segments = 64;
        for (let i = 0; i <= segments; i++) {
          const lat = (i / segments) * 180 - 90;
          const pos = latLngToPosition(lat, lng);
          positions.push(
            pos.x * globeRadius,
            pos.y * globeRadius,
            pos.z * globeRadius
          );
        }
        if (positions && positions.length >= 6) {
          const points: Vector3[] = [];
          for (let i = 0; i < positions.length; i += 3) {
            points.push(
              new Vector3(positions[i], positions[i + 1], positions[i + 2])
            );
          }
          if (points.length >= 2) {
            const curve = new CatmullRomCurve3(points);
            const radius = (gridWidth / 10) * 0.01;
            const tubeGeometry = new TubeGeometry(
              curve,
              points.length * 2,
              radius,
              8,
              false
            );
            const tubeMesh = new Mesh(tubeGeometry, graticuleMaterial);
            tubeMesh.renderOrder = 0;
            graticuleGroup.add(tubeMesh);
          }
        }
      }
    }

    let dotInstances: InstancedMesh | Mesh | null = null;
    let markerMeshes: Mesh[] = [];

    const globeGroup = new Group();
    const initialLongitudeRad = (initialLongitude * Math.PI) / 180;
    const initialLatitudeRad = (initialLatitude * Math.PI) / 180;
    globeGroup.rotation.y = initialLongitudeRad;
    globeGroup.rotation.x = initialLatitudeRad;
    scene.add(globeGroup);
    globeGroup.add(oceanMesh);
    if (showGrid && graticuleColor && graticuleRgba.a > 0) {
      globeGroup.add(graticuleGroup);
    }
    globeGroup.add(continentOutlineGroup);

    const updateMarkers = () => {
      markerMeshes.forEach((mesh) => globeGroup.remove(mesh));
      markerMeshes = [];
      if (markerConfig.markers && markerConfig.markers.length > 0) {
        const markerSize = 0.01 * markerRadiusMultiplier;
        const markerGeometry = new SphereGeometry(markerSize, 16, 16);
        const markerColorObj = resolvedMarkerColor
          ? new Color(resolvedMarkerColor)
          : new Color(1, 1, 1);
        const markerMaterial = new MeshBasicMaterial({
          color: markerColorObj,
        });
        markerConfig.markers.forEach((marker) => {
          if (
            !marker ||
            typeof marker.lat !== 'number' ||
            typeof marker.lng !== 'number'
          )
            return;
          const pos = latLngToPosition(marker.lat, marker.lng);
          const markerMesh = new Mesh(markerGeometry, markerMaterial.clone());
          markerMesh.position.set(
            pos.x * globeRadius,
            pos.y * globeRadius,
            pos.z * globeRadius
          );
          globeGroup.add(markerMesh);
          markerMeshes.push(markerMesh);
        });
      }
    };

    const loadWorldData = async () => {
      try {
        setIsLoading(true);
        const response = await fetch(
          'https://raw.githubusercontent.com/martynafford/natural-earth-geojson/refs/heads/master/50m/physical/ne_50m_land.json'
        );
        if (!response.ok) throw new Error('Failed to load land data');
        const landFeatures = (await response.json()) as {
          features: GeoJsonFeature[];
        };

        while (continentOutlineGroup.children.length > 0) {
          continentOutlineGroup.remove(continentOutlineGroup.children[0]);
        }
        if (showOutline && outlineColor && outlineRgba.a > 0) {
          const outlineColorObj = new Color(resolvedOutlineColor);
          const outlineMaterial = new MeshBasicMaterial({
            color: outlineColorObj,
            transparent: outlineRgba.a < 1,
            opacity: outlineRgba.a,
            depthTest: true,
            depthWrite: true,
          });
          const projection = geoEquirectangular();
          const pathGenerator = geoPath().projection(projection);
          landFeatures.features.forEach((feature) => {
            const featureType =
              feature.properties?.featurecla || feature.properties?.type || '';
            const featureName = feature.properties?.name || '';
            const typeStr = String(featureType).toLowerCase();
            const nameStr = String(featureName).toLowerCase();
            if (
              typeStr.includes('graticule') ||
              typeStr.includes('grid') ||
              typeStr.includes('line') ||
              nameStr.includes('graticule') ||
              nameStr.includes('grid') ||
              nameStr.includes('line')
            ) {
              return;
            }
            const pathString = pathGenerator(feature as never);
            if (!pathString) return;
            const commands = pathString.match(/[ML][^MLZ]*/g) || [];
            if (commands.length === 0) return;

            const geometry = feature.geometry;
            if (!geometry || !geometry.coordinates) return;

            const processRing = (ring: number[][]) => {
              if (ring.length < 2) return;
              const simplifiedRing = simplifyRing(ring, detail);
              const positions: number[] = [];
              simplifiedRing.forEach((coord) => {
                const [lng, lat] = coord;
                const pos = latLngToPosition(lat, lng);
                positions.push(
                  pos.x * globeRadius,
                  pos.y * globeRadius,
                  pos.z * globeRadius
                );
              });
              if (positions && positions.length >= 6) {
                const points: Vector3[] = [];
                for (let i = 0; i < positions.length; i += 3) {
                  points.push(
                    new Vector3(
                      positions[i],
                      positions[i + 1],
                      positions[i + 2]
                    )
                  );
                }
                if (
                  points.length > 0 &&
                  points[0].distanceTo(points[points.length - 1]) > 0.001
                ) {
                  points.push(points[0].clone());
                }
                if (points.length >= 2) {
                  const curve = new CatmullRomCurve3(points);
                  const radius = (outlineWidth / 10) * 0.01;
                  const tubeGeometry = new TubeGeometry(
                    curve,
                    points.length * 2,
                    radius,
                    8,
                    false
                  );
                  const tubeMesh = new Mesh(tubeGeometry, outlineMaterial);
                  tubeMesh.renderOrder = 0;
                  continentOutlineGroup.add(tubeMesh);
                }
              }
            };
            if (
              geometry.type === 'Polygon' &&
              geometry.coordinates.length > 0
            ) {
              processRing(geometry.coordinates[0] as number[][]);
            } else if (geometry.type === 'MultiPolygon') {
              (geometry.coordinates as number[][][][]).forEach((polygon) => {
                if (polygon.length > 0) {
                  processRing(polygon[0]);
                }
              });
            }
          });
        }

        const bitmapWidth = 2048;
        const bitmapHeight = 1024;
        const offscreenCanvas = document.createElement('canvas');
        offscreenCanvas.width = bitmapWidth;
        offscreenCanvas.height = bitmapHeight;
        const ctx = offscreenCanvas.getContext('2d', {
          willReadFrequently: true,
        });
        if (!ctx) throw new Error('Canvas not supported');
        const projection = geoEquirectangular().fitSize(
          [bitmapWidth, bitmapHeight],
          { type: 'Sphere' } as never
        );
        const pathGenerator = geoPath().projection(projection).context(ctx);
        ctx.fillStyle = '#000';
        ctx.fillRect(0, 0, bitmapWidth, bitmapHeight);
        ctx.fillStyle = '#fff';
        ctx.beginPath();
        landFeatures.features.forEach((feature) => {
          pathGenerator(feature as never);
        });
        ctx.fill();
        const imageData = ctx.getImageData(0, 0, bitmapWidth, bitmapHeight);
        const pixels = imageData.data;
        const isOnLand = (lng: number, lat: number) => {
          const x = Math.round(((lng + 180) / 360) * bitmapWidth) % bitmapWidth;
          const y = Math.round(((90 - lat) / 180) * bitmapHeight);
          const clampedY = Math.max(0, Math.min(bitmapHeight - 1, y));
          const idx = (clampedY * bitmapWidth + x) * 4;
          return pixels[idx] > 128;
        };

        if (fill === 'solid') {
          const texW = 1024;
          const texH = 512;
          const fillCanvas = document.createElement('canvas');
          fillCanvas.width = texW;
          fillCanvas.height = texH;
          const fctx = fillCanvas.getContext('2d')!;
          const img = fctx.createImageData(texW, texH);
          const data = img.data;
          const fr = Math.round(fillRgba.r * 255);
          const fg = Math.round(fillRgba.g * 255);
          const fb = Math.round(fillRgba.b * 255);
          const fa = Math.round((fillRgba.a || 1) * 255);
          for (let ty = 0; ty < texH; ty++) {
            for (let tx = 0; tx < texW; tx++) {
              const u = tx / texW;
              const v = ty / texH;
              let lng = (u - 0.25) * 360;
              lng = ((((lng + 180) % 360) + 360) % 360) - 180;
              const lat = (v - 0.5) * 180;
              const onLand = allDots || isOnLand(lng, lat);
              const idx = (ty * texW + tx) * 4;
              if (onLand) {
                data[idx] = fr;
                data[idx + 1] = fg;
                data[idx + 2] = fb;
                data[idx + 3] = fa;
              } else {
                data[idx + 3] = 0;
              }
            }
          }
          fctx.putImageData(img, 0, 0);
          const fillTexture = new CanvasTexture(fillCanvas);
          fillTexture.flipY = false;
          fillTexture.needsUpdate = true;
          const fillGeometry = new SphereGeometry(globeRadius * 1.002, 64, 64);
          const fillMaterial = new MeshBasicMaterial({
            map: fillTexture,
            transparent: true,
          });
          dotInstances = new Mesh(fillGeometry, fillMaterial);
          globeGroup.add(dotInstances);
        } else {
          const dotCoordinates: number[][] = [];
          const baseStep = dotSpacing * 0.08;
          for (let lat = -90; lat <= 90; lat += baseStep) {
            const latRad = (Math.abs(lat) * Math.PI) / 180;
            const cosLat = Math.cos(latRad);
            const lngStep =
              cosLat > 0.01 ? baseStep / Math.max(0.3, cosLat) : 360;
            for (let lng = -180; lng < 180; lng += lngStep) {
              if (allDots || isOnLand(lng, lat)) {
                dotCoordinates.push([lng, lat]);
              }
            }
          }

          if (dotCoordinates.length > 0) {
            const dotGeometry = new SphereGeometry(
              0.01 * dotSizeMultiplier,
              4,
              4
            );
            const dotColorObj = resolvedDotColor
              ? new Color(resolvedDotColor)
              : new Color(0.6, 0.6, 0.6);
            const dotMaterial = new MeshBasicMaterial({
              color: dotColorObj,
              transparent: dotRgba.a < 1 || dotRgba.a === 0,
              opacity: dotRgba.a,
            });
            const instanced = new InstancedMesh(
              dotGeometry,
              dotMaterial,
              dotCoordinates.length
            );
            const matrix = new Matrix4();
            for (let i = 0; i < dotCoordinates.length; i++) {
              const [lng, lat] = dotCoordinates[i];
              const pos = latLngToPosition(lat, lng);
              matrix.makeScale(1, 1, 1);
              matrix.setPosition(
                pos.x * globeRadius,
                pos.y * globeRadius,
                pos.z * globeRadius
              );
              instanced.setMatrixAt(i, matrix);
            }
            instanced.instanceMatrix.needsUpdate = true;
            dotInstances = instanced;
            globeGroup.add(dotInstances);
          }
        }

        updateMarkers();
        renderer.render(scene, camera);
        canvas.style.opacity = '1';
        canvas.style.visibility = 'visible';
        setIsLoading(false);
      } catch (err) {
        setError(
          err instanceof Error ? err.message : 'Failed to load land map data'
        );
        setIsLoading(false);
      }
    };

    const rotation = { x: initialLongitudeRad, y: initialLatitudeRad };
    const targetRotation = {
      x: initialLongitudeRad,
      y: initialLatitudeRad,
    };
    const velocity = { x: 0, y: 0 };
    let isDragging = false;
    let isHovering = false;
    let lastMouseX = 0;
    let lastMouseY = 0;
    let animationFrameId: number | null = null;
    const lerpFactor =
      smoothingN === 0 ? 1 : mapLinear(smoothingN, 0, 1, 0.4, 0.03);
    const velocityDecay = mapLinear(smoothingN, 0, 1, 0.7, 0.96);

    const animate = () => {
      let needsRender = false;
      const threshold = 0.01;
      if (!isDragging && rotationSpeed !== 0 && (!stopOnHover || !isHovering)) {
        targetRotation.x += rotationSpeed * 0.01;
      }
      if (!isDragging && smoothingN > 0) {
        if (
          Math.abs(velocity.x) > threshold ||
          Math.abs(velocity.y) > threshold
        ) {
          targetRotation.x += velocity.x;
          targetRotation.y += velocity.y;
          targetRotation.y = Math.max(
            -Math.PI / 2,
            Math.min(Math.PI / 2, targetRotation.y)
          );
          velocity.x *= velocityDecay;
          velocity.y *= velocityDecay;
        } else {
          velocity.x = 0;
          velocity.y = 0;
        }
      }
      const dx = targetRotation.x - rotation.x;
      const dy = targetRotation.y - rotation.y;
      if (
        Math.abs(dx) > threshold ||
        Math.abs(dy) > threshold ||
        rotationSpeed !== 0 ||
        isDragging
      ) {
        rotation.x += dx * lerpFactor;
        rotation.y += dy * lerpFactor;
        rotation.y = Math.max(-Math.PI / 2, Math.min(Math.PI / 2, rotation.y));
        needsRender = true;
      }
      if (needsRender || rotationSpeed !== 0 || isDragging) {
        globeGroup.rotation.y = rotation.x;
        globeGroup.rotation.x = rotation.y;
        renderer.render(scene, camera);
      }
      const hasVelocity =
        Math.abs(velocity.x) > threshold || Math.abs(velocity.y) > threshold;
      const hasLerpDelta = Math.abs(dx) > threshold || Math.abs(dy) > threshold;
      const needsContinue =
        isDragging || rotationSpeed !== 0 || hasVelocity || hasLerpDelta;
      if (needsContinue) {
        animationFrameId = requestAnimationFrame(animate);
      } else {
        animationFrameId = null;
      }
    };

    const startAnimation = () => {
      if (animationFrameId === null) {
        animationFrameId = requestAnimationFrame(animate);
      }
    };
    if (rotationSpeed !== 0) {
      startAnimation();
    }

    const handleMouseDown = (event: MouseEvent) => {
      isDragging = true;
      velocity.x = 0;
      velocity.y = 0;
      lastMouseX = event.clientX;
      lastMouseY = event.clientY;
      startAnimation();
      const handleMouseMoveDrag = (moveEvent: MouseEvent) => {
        const sensitivity = mapDragSpeedUiToSensitivity(dragSpeed);
        const dx = moveEvent.clientX - lastMouseX;
        const dy = moveEvent.clientY - lastMouseY;
        targetRotation.x += dx * sensitivity;
        targetRotation.y += dy * sensitivity;
        targetRotation.y = Math.max(
          -Math.PI / 2,
          Math.min(Math.PI / 2, targetRotation.y)
        );
        velocity.x = dx * sensitivity * 0.3;
        velocity.y = dy * sensitivity * 0.3;
        lastMouseX = moveEvent.clientX;
        lastMouseY = moveEvent.clientY;
      };
      const handleMouseUp = () => {
        document.removeEventListener('mousemove', handleMouseMoveDrag);
        document.removeEventListener('mouseup', handleMouseUp);
        isDragging = false;
      };
      document.addEventListener('mousemove', handleMouseMoveDrag);
      document.addEventListener('mouseup', handleMouseUp);
    };
    canvas.addEventListener('mousedown', handleMouseDown);

    const raycaster = new Raycaster();
    const mouse = new Vector2();
    const handleMouseMove = (event: MouseEvent) => {
      if (!stopOnHover) return;
      const rect = canvas.getBoundingClientRect();
      mouse.x = ((event.clientX - rect.left) / rect.width) * 2 - 1;
      mouse.y = -((event.clientY - rect.top) / rect.height) * 2 + 1;
      raycaster.setFromCamera(mouse, camera);
      const intersects = raycaster.intersectObject(oceanMesh);
      isHovering = intersects.length > 0;
    };
    canvas.addEventListener('mousemove', handleMouseMove);

    const resizeObserver = new ResizeObserver(() => {
      const newWidth = container.clientWidth || container.offsetWidth || 800;
      const newHeight = container.clientHeight || container.offsetHeight || 600;
      camera.aspect = newWidth / newHeight;
      camera.updateProjectionMatrix();
      renderer.setSize(newWidth, newHeight);
      const newCameraDistance = 2.5 / scaleMultiplier;
      camera.position.set(0, 0, newCameraDistance);
      camera.lookAt(0, 0, 0);
      renderer.render(scene, camera);
    });
    resizeObserver.observe(container);

    loadWorldData();

    return () => {
      if (animationFrameId !== null) cancelAnimationFrame(animationFrameId);
      canvas.removeEventListener('mousedown', handleMouseDown);
      canvas.removeEventListener('mousemove', handleMouseMove);
      resizeObserver.disconnect();
      renderer.dispose();
      if (container.contains(canvas)) {
        container.removeChild(canvas);
      }
    };
  }, [
    speed,
    smoothing,
    dots,
    fill,
    fillColor,
    allDots,
    density,
    dotSize,
    dotColor,
    scale,
    stopOnHover,
    markerConfig,
    direction,
    initialLatitude,
    initialLongitude,
    oceanColor,
    outlineColor,
    showOutline,
    graticuleColor,
    showGrid,
    outlineWidth,
    dragSpeed,
    detail,
    rotationSpeed,
    dotSpacing,
    dotSizeMultiplier,
    markerRadiusMultiplier,
    scaleMultiplier,
    smoothingN,
  ]);

  const containerStyle: CSSProperties = {
    ...style,
    position: 'relative',
    width: '100%',
    height: '100%',
    display: 'flex',
    alignItems: 'center',
    justifyContent: 'center',
  };

  if (error) {
    return (
      <div style={containerStyle} className={className}>
        <div className="flex flex-col items-center justify-center p-4 text-center font-sans text-white">
          <div className="text-base font-semibold">
            Error loading Earth visualization
          </div>
          <div className="mt-1 text-xs opacity-70">{error}</div>
        </div>
      </div>
    );
  }

  return (
    <div ref={containerRef} style={containerStyle} className={className} />
  );
}

/* -------------------------------------------------------------------------- */
/* INNOVATIVE ORBIT MODES (SATELLITES, RADAR, MULTIVERSE, HOLOGRAM)            */
/* -------------------------------------------------------------------------- */

type OrbitRing = {
  diameter: number;
  positionY: number;
};

const DESKTOP_RINGS: OrbitRing[] = [
  { diameter: 318, positionY: -2 },
  { diameter: 355, positionY: -1 },
  { diameter: 393, positionY: 0 },
  { diameter: 432, positionY: 1 },
  { diameter: 434, positionY: 2 },
];

const MOBILE_RINGS: OrbitRing[] = [
  { diameter: 297, positionY: -3 },
  { diameter: 327, positionY: 0 },
  { diameter: 358, positionY: 0 },
  { diameter: 381, positionY: 0 },
  { diameter: 416, positionY: 0 },
];

const ORBIT_LINE_RINGS = 3;
const ORBIT_LINE_DURATIONS = ['12s', '18s', '24s'] as const;
const ORBIT_LINE_WIDTH = 2.5;

function OrbitLine({
  duration,
  cometGradient,
  reverse = false,
}: {
  duration: string;
  cometGradient?: string;
  reverse?: boolean;
}) {
  const ringMask = `radial-gradient(farthest-side, transparent calc(100% - ${ORBIT_LINE_WIDTH}px), #000 calc(100% - ${ORBIT_LINE_WIDTH}px))`;

  return (
    <div
      aria-hidden="true"
      className="pointer-events-none absolute inset-0 overflow-visible"
    >
      <div
        className={cn(
          'absolute inset-0 rounded-full will-change-transform animate-globe-orbit motion-reduce:animate-none',
          reverse && 'direction-reverse'
        )}
        style={{
          animationDuration: duration,
          animationDirection: reverse ? 'reverse' : 'normal',
          background:
            cometGradient ??
            'conic-gradient(from 0deg, transparent 0deg, transparent 220deg, rgba(255,255,255,0.05) 250deg, rgba(255,255,255,0.2) 290deg, rgba(255,255,255,0.7) 345deg, #ffffff 360deg)',
          maskImage: ringMask,
          WebkitMaskImage: ringMask,
        }}
      />
    </div>
  );
}

/** Animated Satellite Node Beacon floating along an orbit ring */
function OrbitSatelliteNode({
  diameter,
  duration,
  primaryColor,
  delay = '0s',
  reverse = false,
}: {
  diameter: number;
  duration: string;
  primaryColor: string;
  delay?: string;
  reverse?: boolean;
}) {
  return (
    <div
      className="pointer-events-none absolute inset-0 rounded-full animate-globe-orbit"
      style={{
        animationDuration: duration,
        animationDelay: delay,
        animationDirection: reverse ? 'reverse' : 'normal',
      }}
    >
      {/* Satellite Node Head at 0 deg */}
      <div
        className="absolute top-0 left-1/2 -translate-x-1/2 -translate-y-1/2 flex items-center justify-center"
        style={{ marginTop: `-${diameter / 2}px` }}
      >
        <div
          className="size-2.5 rounded-full shadow-[0_0_12px_currentColor]"
          style={{ backgroundColor: primaryColor, color: primaryColor }}
        />
        {/* Pulsing Sonar Ring */}
        <div
          className="absolute size-6 rounded-full border opacity-75 animate-ping"
          style={{ borderColor: primaryColor }}
        />
      </div>
    </div>
  );
}

function OrbitLayer({
  rings,
  className,
  positionClass,
  cometGradient,
  showSatellites = false,
  showRadar = false,
  radarGradient,
  primaryColor = '#60C94F',
  counterRotate = false,
}: {
  rings: OrbitRing[];
  className: string;
  positionClass: string;
  cometGradient?: string;
  showSatellites?: boolean;
  showRadar?: boolean;
  radarGradient?: string;
  primaryColor?: string;
  counterRotate?: boolean;
}) {
  return (
    <div
      aria-hidden="true"
      className={cn(
        'absolute inset-0 [mask-image:linear-gradient(to_right,transparent,black_8%,black_92%,transparent)] [-webkit-mask-image:linear-gradient(to_right,transparent,black_8%,black_92%,transparent)]',
        className
      )}
    >
      {rings.map((ring, index) => {
        const isReverse = counterRotate && index % 2 === 1;

        return (
          <div
            key={ring.diameter}
            style={{
              width: `${ring.diameter}px`,
              height: `${ring.diameter}px`,
              marginTop: `${ring.positionY}px`,
            }}
            className={cn(
              'absolute left-1/2 -translate-x-1/2 -translate-y-1/2',
              positionClass
            )}
          >
            {/* Dashed Orbit Ring Path */}
            <div
              className="absolute inset-0 rounded-full border border-dashed border-white/60"
              style={{ opacity: 0.4 - index * 0.06 }}
            />

            {/* Sweeping Comet Trail */}
            {index < ORBIT_LINE_RINGS ? (
              <OrbitLine
                duration={ORBIT_LINE_DURATIONS[index]}
                cometGradient={cometGradient}
                reverse={isReverse}
              />
            ) : null}

            {/* Animated Orbiting Satellite Nodes */}
            {showSatellites && (index === 1 || index === 3) && (
              <OrbitSatelliteNode
                diameter={ring.diameter}
                duration={index === 1 ? '14s' : '20s'}
                delay={index === 1 ? '0s' : '-6s'}
                primaryColor={primaryColor}
                reverse={isReverse}
              />
            )}

            {/* Rotating Radar Scanner Beam */}
            {showRadar && index === 2 && (
              <div className="absolute inset-0 rounded-full overflow-hidden pointer-events-none opacity-40">
                <div
                  className="size-full animate-globe-orbit"
                  style={{
                    animationDuration: '8s',
                    background: radarGradient,
                  }}
                />
              </div>
            )}
          </div>
        );
      })}
    </div>
  );
}

export function OrbitControls({
  className,
  cometGradient,
  showSatellites = false,
  showRadar = false,
  radarGradient,
  primaryColor = '#60C94F',
  counterRotate = false,
}: {
  className?: string;
  cometGradient?: string;
  showSatellites?: boolean;
  showRadar?: boolean;
  radarGradient?: string;
  primaryColor?: string;
  counterRotate?: boolean;
}) {
  return (
    <div className={cn('relative size-full', className)}>
      <OrbitLayer
        rings={DESKTOP_RINGS}
        className="hidden sm:block"
        positionClass="top-[369.5px]"
        cometGradient={cometGradient}
        showSatellites={showSatellites}
        showRadar={showRadar}
        radarGradient={radarGradient}
        primaryColor={primaryColor}
        counterRotate={counterRotate}
      />
      <OrbitLayer
        rings={MOBILE_RINGS}
        className="sm:hidden"
        positionClass="top-[268px]"
        cometGradient={cometGradient}
        showSatellites={showSatellites}
        showRadar={showRadar}
        radarGradient={radarGradient}
        primaryColor={primaryColor}
        counterRotate={counterRotate}
      />
    </div>
  );
}

/* -------------------------------------------------------------------------- */
/* 5. MULTIVERSE TILTED 3D ORBITAL HALO COMPONENT                            */
/* -------------------------------------------------------------------------- */

function MultiverseTiltedOrbits({ primaryColor }: { primaryColor: string }) {
  return (
    <div
      aria-hidden="true"
      className="pointer-events-none absolute inset-0 flex items-center justify-center overflow-visible"
    >
      {/* Tilted Ring Plane 1 */}
      <div
        className="absolute size-[420px] rounded-full border border-dashed border-white/40 animate-globe-orbit"
        style={{
          transform: 'rotateX(70deg) rotateY(25deg)',
          animationDuration: '16s',
          borderColor: primaryColor,
          opacity: 0.5,
        }}
      />
      {/* Tilted Ring Plane 2 */}
      <div
        className="absolute size-[460px] rounded-full border border-dashed border-white/30 animate-globe-orbit"
        style={{
          transform: 'rotateX(65deg) rotateY(-40deg)',
          animationDuration: '22s',
          animationDirection: 'reverse',
          borderColor: primaryColor,
          opacity: 0.4,
        }}
      />
      {/* Tilted Ring Plane 3 */}
      <div
        className="absolute size-[500px] rounded-full border border-dashed border-white/20 animate-globe-orbit"
        style={{
          transform: 'rotateX(80deg) rotateY(60deg)',
          animationDuration: '28s',
          borderColor: primaryColor,
          opacity: 0.3,
        }}
      />
    </div>
  );
}

/* -------------------------------------------------------------------------- */
/* 6. MAIN GLOBE + ORBITS VISUAL COMPONENT                                   */
/* -------------------------------------------------------------------------- */

export type OrbitMode =
  | 'satellites'
  | 'radar'
  | 'multiverse'
  | 'hologram'
  | 'minimal';

export interface GlobalPresenceProps extends React.HTMLAttributes<HTMLDivElement> {
  /** Innovative structural orbital mode ('satellites' | 'radar' | 'multiverse' | 'hologram' | 'minimal') */
  mode?: OrbitMode;
  /** Color theme variation ('emerald' | 'cyan' | 'purple' | 'monochrome') */
  theme?: GlobeThemeKey;
  /** Custom Globe properties */
  globeProps?: GlobeProps;
}

export function GlobalPresence({
  mode = 'satellites',
  theme = 'emerald',
  globeProps,
  className,
  ...props
}: GlobalPresenceProps) {
  const themeConfig = THEME_CONFIGS[theme] ?? THEME_CONFIGS.emerald;

  const isSatellites = mode === 'satellites';
  const isRadar = mode === 'radar';
  const isMultiverse = mode === 'multiverse';
  const isHologram = mode === 'hologram';

  return (
    <div
      className={cn(
        'relative min-h-[460px] w-full overflow-hidden bg-black text-white px-4 py-6 flex items-center justify-center',
        className
      )}
      {...props}
    >
      <div
        aria-hidden="true"
        className="relative h-[440px] w-full max-w-[1182px] shrink-0 overflow-hidden sm:h-[500px]"
      >
        <div className="absolute inset-0 [mask-image:linear-gradient(to_bottom,black_0%,black_60%,rgba(0,0,0,0.35)_85%,transparent_100%)] [-webkit-mask-image:linear-gradient(to_bottom,black_0%,black_60%,rgba(0,0,0,0.35)_85%,transparent_100%)]">
          {/* Ambient Radial Backglow */}
          <div
            className="pointer-events-none absolute left-1/2 top-[268px] h-80 w-80 -translate-x-1/2 -translate-y-1/2 rounded-full sm:top-[369.5px] sm:h-[350px] sm:w-[350px]"
            style={{
              background: `radial-gradient(circle, ${themeConfig.glowColor}, transparent 70%)`,
            }}
          />

          {/* 3D Tilted Multiverse Orbital Planes (if mode === 'multiverse') */}
          {isMultiverse && (
            <div className="absolute left-1/2 top-[268px] -translate-x-1/2 -translate-y-1/2 sm:top-[369.5px]">
              <MultiverseTiltedOrbits primaryColor={themeConfig.primaryColor} />
            </div>
          )}

          {/* Concentric Orbiting Dashed Rings, Comet Trails, Satellite Beacons & Radar Sweeper */}
          <OrbitControls
            cometGradient={themeConfig.cometGradient}
            showSatellites={isSatellites || isRadar}
            showRadar={isRadar}
            radarGradient={themeConfig.radarGradient}
            primaryColor={themeConfig.primaryColor}
            counterRotate={isHologram}
          />

          {/* 3D WebGL Globe Canvas centered cleanly inside the orbit system */}
          <div className="pointer-events-auto absolute left-1/2 top-28 size-[312px] -translate-x-1/2 cursor-grab touch-none active:cursor-grabbing sm:top-[204px] sm:size-[331px]">
            <div className="relative size-[312px] sm:size-[331px]">
              <Globe
                direction="right"
                dots={{
                  color: themeConfig.dotColor,
                  size: 10,
                  density: 4,
                  allDots: false,
                }}
                speed={1}
                smoothing={0}
                stopOnHover={false}
                dragSpeed={5}
                showOutline={false}
                showGrid={false}
                oceanColor={themeConfig.oceanColor}
                scale={9}
                initialLatitude={23}
                initialLongitude={-23}
                markerConfig={{
                  markers: DEFAULT_GLOBE_MARKERS,
                  color: themeConfig.markerColor,
                  size: 35,
                }}
                {...globeProps}
              />
            </div>
          </div>
        </div>

        {/* Smooth bottom gradient vignette */}
        <div className="pointer-events-none absolute inset-x-0 bottom-0 h-28 bg-gradient-to-b from-transparent to-black" />
      </div>
    </div>
  );
}

Props

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